MissionlogsArrayObject
Properties
| Name |
Type |
Description |
Notes |
| category |
Integer |
0:Daily / 1:Weekly / 2:Rank or Evo or Quest clear or Beginner / 3:Event / 4:Character |
[default to null] |
| limitTime |
String |
Quest clear deadline date |
[default to null] |
| managedMissionId |
Integer |
Internal mission id |
[default to null] |
| missionFuncType |
Integer |
Sub type of mission (Need more research) |
[default to null] |
| missionId |
Integer |
Mission no that used for game client sorts (bigger goes down) |
[default to null] |
| missionSegType |
Integer |
Main type of mission 1:QuestClear / 2:IconTap at town / 3:CharacterTap at room / 4:CharacterEvolution / 5:CharacterRelationship / 6:Training |
[default to null] |
| playerId |
Integer |
Internal player id (why it is at here?) |
[default to null] |
| rate |
Integer |
Current count of progress (Ex. 1 of 1/3) Be receivable when the number filled (Ex. 3/3) |
[default to null] |
| rateMax |
Integer |
Required count of progress done (Ex. 3 of 1/3) |
[default to null] |
| reward |
List |
|
[default to null] |
| state |
Integer |
ClearState 0:NotCleared / 99:Cleared (why drecom) |
[default to null] |
| subCode |
Integer |
QuestId if the mission needs quest clear, otherwise 0 (need more research) |
[default to 0] |
| targetMessage |
String |
Mission name ({0} takes rateMax if specified) |
[default to null] |
| transitParam |
Integer |
Mysterious value, static 0 |
[default to 0] |
| transitScene |
Integer |
Mysterious value, static 0 |
[default to 0] |
| uiPriority |
Integer |
Mysterious value, static 0 |
[default to 0] |
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